类代码:
package
{
import flash.display.*;
import flash.events.*;
public class MouseToy extends MovieClip
{
private var circles:Array;
public function MouseToy()
{
// init
circles = [];
for (var i:int = 0; i<30; i++)
{
var c:Sprite = makeCircle();
c.x = stage.stageWidth / 2;
c.y = stage.stageHeight / 2;
c.scaleX = 1 + i / 2;
c.scaleY = 0.5 + i / 4;
addChild(c);
circles.push(c);
}
addEventListener(Event.ENTER_FRAME, onLoop);
}
// private methods
private function onLoop(evt:Event):void
{
circles[0].y += (mouseY - circles[0].y) / 4;
for (var i:int = 1; i<circles.length; i++)
{
var pre:Sprite = circles[i - 1];
circles[i].y += (pre.y - circles[i].y) / 4;
}
}
private function makeCircle():Sprite
{
var s:Sprite = new Sprite();
with (s.graphics)
{
lineStyle(0,0x000000);
drawCircle(0,0,10);
}
return s;
}
}
}